Anatoly Karpov vs Garry Kasparov, World Championship 32th-KK2, R16
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Note: This game (Karpov–Kasparov 1985 Game 16) has its full editorial coverage in the dedicated page at karpov-kasparov-1985-game-16, which discusses the famous Octopus knight on d3 — the defining positional sacrifice of the match. The PGN here is the auto-imported Lichess record of the same game; the canonical Caissly article is the hand-written one.
Game 16 was the turning point of the 1985 rematch. Kasparov, playing Black, planted a knight on d3 that controlled the dark squares around the white king for the next seventeen moves. The “octopus” analogy — coined in post-game commentary — referred to the knight’s ability to attack pieces on every direction from d3 while being nearly impossible for White to dislodge.
The full editorial commentary lives at the link above.
Game record
This game between Karpov, Anatoly and Kasparov, Garry was played at the World Championship 32th-KK2 in Moscow in 1985. Played in round 16. At the time of the game, the players were rated 2720 (White) and 2700 (Black). The game lasted 40 moves, ending with Black winning. It is part of the late-Soviet and Cold-War chess era.
Opening context
The opening sequence runs 1. e4 c5 2. Nf3 e6 3. d4 cxd4 4. Nxd4 Nc6, after which the players entered the middlegame proper.
See also
For more on this game’s protagonists and theory, see Karpov, Anatoly and Kasparov, Garry.
Match notes
This World Championship 32th-KK2 game sits in Karpov–Kasparov rivalry. Master-level chess of the period was published in tournament bulletins, magazine annotations, and — for the most-studied games — in published opening monographs by the participants and their successors. This game is preserved in the open historical record and can be replayed in full above.